Far Cry 6 Doesn’t Support Nvidia DLSS

It’s Also Interesting The Fact That Far Cry 6 Doesn’t Support Nvidia DLSS. Instead, It Uses AMD’s Fidelityfx, Which Is Similar To AMD’s

Far Cry 6 Doesn't Support Nvidia DLSS

Far Cry 6 is the most recent entry to Ubisoft’s open-world, first-person shooter series, and , like previous entries within the same series, Far Cry 6 is an amazing-looking game, particularly on PC. Of course, this means we can’t wait to turn it using our 8K test rig to see how stunning it appears – and how it performs at 7,680 by 4,320. In these tests. We’re using the Nvidia GeForce RTX 3090, the current highest-performance consumer graphic card available in the world.

We’ve been conducting these tests in 8K for some time and we’ve noticed an increase in visually stunning games that are able to achieve that 60 frames per second mark like Cyberpunk 2077, and even Red Dead Redemption 2 thanks to a patch that was released recently. This is due to the Nvidia DLSS technologythat utilizes artificial intelligence and machine learning to boost games that are running in lower resolutions to make they appear to be playing at higher resolutions, but with little impact on the quality of images. It’s impressive and has enabled games that use Nvidia DLSS to reach 8K with playable frame rates with hardware that supports it, while games which don’t are able to run at these high resolutions.

There is no DLSS here!

It’s also interesting the fact that Far Cry 6 doesn’t support Nvidia DLSS Instead, it uses AMD’s FidelityFX, which is similar to AMD’s. Although it doesn’t employ AI as well as machine learning as DLSS AMD FidelityFX plays games that run in lower resolutions, and cleverly enhances them so that they appear to be playing at higher resolutions and it’s seen a similar increase in performance too. It was able to allow us to play visually demanding Far Cry 6 at 8K and 60 frames per second (fps) which is quite impressive. The best part is that unlike DLSS which is limited for Nvidia’s RTX series of graphic cards AMD FidelityFX is compatible with AMD as well as Nvidia GPUs. This is the reason our 8K-powered rig equipped with the RTX 3090 can benefit from it.

Far Cry 6 8K performance

In the beginning it, we set to set the Far Cry 6 resolution to 8K, and then put all the settings to Low. As per the games, it will take approximately 8.57GB of VRAM. This is less than half the 24GB in the RTX 3090. We disabled AMD FidelityFX during our tests, and we averaged 33fps. This isn’t bad considering that we think that 30fps is the minimum requirement for a satisfactory gaming experience. But, despite not being the shortest game, the game appeared rather basic using the low settings and there was plenty of pop-in particularly around the grass.

Then, we increased our graphics setting to “Medium which needs 9.77GB of VRAM. Consequently, the machine was able to average 30 frames per second. It was better looking however, it was not quite satisfactory enough. That 30fps frame rate doesn’t seem as impressive when you’ve spent $1,499 (PS1,399 roughly $2,030 in AUD) on the RTX 3090 by itself. We decided to push the limit on even more, and switched the graphics settings up to “High’. This would require 10.28GB of VRAM. So even the most powerful RTX3080 would not be able to take on the task. It isn’t as good as that the RTX 3090 can either, after we played the game to see how it performed… It immediately crashed.

AMD FidelityFX to the rescue

We tried it several times more, but Far Cry 6 just wouldn’t start up. Then, we decided to give up and turned AMD FidelityFX on with the option set to ‘Ultra Quality’. This implies that the impact on visuals will be very minimal, and the performance increases won’t be as impressive. The positive aspect was that it let it to start loading and it was able to reach a impressive 41 fps. It also appeared better when using ‘High’ settings and AMD FidelityFX enabled, as opposed to in ‘Medium’ settings, with AMD FidelityFX off . And it ran better. This is definitely an improvement in our book. Then, we turned HD Textures to “on”. It’s an optional download that provides higher resolution texture to games. It increased the VRAM usage to 11.3GB However, in our tests , it did not affect performance, and it was able to reach 41fps once more. The impact on how the game appeared was, however, visible.

We then modified AMD FidelityFX’s settings from Ultra Quality to “Balanced”. The name implies this means that AMD FidelityFX is trying to find an equilibrium between image quality and performance and thus plays the game with less native resolution however, it will remain pretty decent even at 8K. It certainly worked It certainly did the trick, as our test computer was able to achieve 62fps in average, and surpassed the iconic 60fps benchmark. The game looks stunning and also had a stunning visual, even though there was a noticeable shimmer in the vicinity of moving objects. It’s nothing major but it’s not a major issue but it’s an illustration of the sacrifices that you need to make when you use AMD FidelityFX or Nvidia DLSS (we experienced similar things happen in Red Dead Redemption 2) instead of playing the game in a native resolution.

We increased the settings for graphics to “Ultra Then we changed AMD FidelityFX back in “Ultra Quality” and the VRAM utilization was 11.80GB. Performance dropped to 35fps. This isn’t bad, but after changing AMD FidelityFX’s settings to ‘Balanced the performance was boosted to 55fps, which is quite acceptable. We then turned to DXR Reflections and DXR Shadows which use the technique of ray tracing to produce real-looking effects. These are extremely demanding settings and they decreased the frame rate down to 45 frames per second and increased VRAM usage to 12.4GB which means only the most powerful and expensive GPUs can run this. With some tweaking the settings, we could enjoy a variety of effects and graphics, and even 60fps in 8K resolution with Far Cry 6. It’s quite impressive indeed.

But, to test the extent to which 8K could be demanding so we kept those settings, but lowered the resolution to 4K. Our framerate jumped to 73 frames per second, and there was no, if there was any discernible distinction in the quality of images. The reason is that, although the game can be played Far Cry 6 at 8K, Ubisoft has understandably concentrated on performance for 4K as the 8K-capable hardware remains specific to. The result is that the effects and textures are created for 4K display and so the increase in resolution to 8K won’t affect significantly – especially when you consider the performance benefits it has.

A fantastic performance in the two games Far Cry 6 and AMD FidelityFX.

Overall the results are an incredible testament for Far Cry 6’s Far Cry 6 developers and art team, who have built stunning world that is stunning and is well-played on the devices we test it on. Of of course it’s true that of course, the Nvidia RTX 3090 should also be awed. It’s the only GPUs that can even dream that it could run Far Cry 6 at 8K resolution. It’s also the ability to demonstrate that it’s the best option for gaming at 8K resolution. AMD FidelityFX also proved to be an effective tool for allowing games to run with greater resolutions and effects without sacrificing performance. It allowed us to get past the 60fps threshold at 8K in a remarkably beautiful looking game and the results were overall very satisfactory. The fact that it is compatible with the same AMD as well as Nvidia hardware (as well as older GPUs) is admirable, so we must acknowledge AMD praise for taking this path. While gaming at 8K isn’t enough It’s a good sign for the way AMD FidelityFX will help those who have less powerful, older graphics cards run games of the present like Far Cry 6 in almost every aspect. With GPUs being difficult to acquire and affordable, this is the true revolution we’ve been waiting for.

This news was originally published at Madd Apple

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