Alienware Announces Slew Of Revamped PC Gaming Peripherals

Around 8,500 game developers are currently employed by Pakistan’s gaming industry, which has three main sub-sectors: gaming products, middleware, and gaming services.

Alienware Announces Slew Of Revamped PC Gaming Peripherals
Despite its growth, industry experts believe gaming industry of Pakistan has not yet reached its full potential. Muhammad Zohaib Khan, Chairman of Pakistan Software Houses Association (P@SHA), forecasts that the gaming sector’s revenue will surpass $200 million in 2023 and grow at a 9.77% annual rate from 2023 to 2027.

He does think that Pakistan’s gaming sector is still not achieving its full potential. “Separately, mobile games brought in $171.30 million in 2022. According to the most recent statistics, $16.13 million was made from download games and $21.34 million from online games, according to the P@SHA director.

“Despite the gaming industry being highly profitable, Pakistan is not benefiting from it as much as it could,” claims Noman Ahmed, CEO of Si Global. It’s important to invest in the future, and the government of Pakistan’s support for the development of technology is encouraging.

“The establishment of training centres for aspirant game developers is one initiative that could help gaming industry of Pakistan,” he said. “Although the gaming industry’s global volume is over $500 billion, Pakistan’s share is limited to $50 million, which could be significantly increased with initiatives like establishing a local gaming and animation industry.”

Kapeel Kumar, a specialist in startup investment, thinks that this investment, in conjunction with tech partners, industry, investors, industry associations, and the government, would revolutionise research and innovation in gaming, VFX, computer vision, and AI.

The goal is to promote domestic product development while accelerating the growth of tech entrepreneurship in the nation, with a focus on young people in particular. The model, in Kumar’s opinion, can be solidly built by working with industry partners in order to realise the goal of creating global deep tech, animation, and gaming providers.

The P@SHA chairman explained that Pakistan has the potential to become the next regional hub for game development by citing Statista Market Forecast and the International Trade Center (ITC).

In order to allow the IT & ITeS industry to freely manage their hard-earned foreign exchange to fund their businesses, reinvest into their entities, invest in marketing, sales, and networking, and contribute to strengthening Pakistan’s foreign exchange reserves, he reiterated his position that the federal government, SBP, and FBR need to adapt their practises and regulations to international best practises.

“We can easily add 3000 gaming developers to the human resource (HR) pool every year,” Khan emphasised, “and in that way, Pakistan can comfortably attain a 30% year-on-year growth in the gaming industry’s foreign remittances, provided we can invest in HR & skills development for aspiring game developers.”

Around 8,500 game developers are currently employed by Pakistan’s gaming industry, which has three main sub-sectors: gaming products, middleware, and gaming services.

The investment in training centers for game developers is an essential step towards realizing Pakistan’s potential in the gaming and tech industries, leading to economic growth and prosperity.

P@SHA and its member firms supported and participated in the Game Developers Conference 2023 held in California with the support of the Trade Development Authority of Pakistan, Ministry of IT & Telecom, USAID, and Pakistani Consulate in Los Angeles.

The Pakistan Pavilion attracted the movers and shakers of the global gaming fraternity due to its excellent presentation of the game development potential in Pakistan.